Hi, I'm Ari.

I make visuals for games and digital products. I've spent more than a decade developing games in South Korea and Europe: RPGs, strategy and sports games on mobile, PC and console. Now I design across game art, apps, web, graphics and motion.

Right now I'm building Project Navie, a personal game project in Unreal Engine. I'm making the art, UI and branding myself, which keeps me hands-on with the whole process, from first sketch to working in-engine. Follow it on the Nanovie website ↗

Based in the UK · Korean (native), English (fluent)

Disciplines

Game Art

Game UI — HUD, menus, UX flows, in-engine implementation — plus 2D and 3D art.

UI/UX

Websites and apps, prototyping in Figma.

Graphic

Logos, branding, posters, iconography.

Motion

UI animation, titles, motion graphics.

Experience

  1. Mar 2024 – Jan 2025

    Senior UI Artist · Ringtail Interactive, Sweden

    Led UI art for the open-world RPG Scape (Unity 5): set the visual style, kept UI consistent across systems and shaped intuitive interactions.

  2. Jan 2023 – Oct 2023

    UI Artist · Hangar 13, UK

    TopSpin 2K25: delivered UI assets in XAML (WPF) and Blend with Noesis GUI, working across disciplines to keep the design consistent.

  3. Sep 2019 – Jul 2020

    Experienced UI Artist · Creative Assembly, UK

    Total War: Three Kingdoms: 2D UI assets and icons, and UX improvements for strategy gameplay.

  4. Jan 2017 – Jun 2018

    Lead UI Artist · Fox Games, Korea

    Directed UI design for the steampunk mobile action RPG F.O.X., and designed and implemented its UI system in Unity 5.

  5. Dec 2015 – Dec 2016

    UI Artist · Redduck Mobile, Korea

    UI and VFX for the FPS A.V.A: Guns on Fire, in Unreal Engine 4 (UMG).

  6. May 2014 – Dec 2015

    Associate UI Artist · Nat Games, Korea

    Designed and implemented UI for the mobile action RPG HIT, in Unreal Engine 4 (UMG).

  7. May 2012 – May 2014

    Junior UI Artist · Eternal Enter, Korea

    Developed UI layouts and icons for the military sim Eternal War, in Unity 4.

Tools

  • Figma
  • Photoshop
  • Illustrator
  • After Effects
  • Unreal Engine
  • Unity

Education

B.Sc. Software Engineering & B.A. English
Seoul Digital University · 2023 - 2026

B.A. Art and Culture
Seoul National University of Science and Technology · 2021 -2022

Elsewhere

itkkot@outlook.com

LinkedIn ↗
ArtStation ↗